For anyone unfamiliar with the Spelljammer expansions, back in 1989 the writers of Advanced Dungeons and Dragons decided that a magical middle-earth fueled by the dreams of nerds and libraries of modules wasn’t expansive enough. So they took us to space.
Dungeons and Dragons…in space. Just let that sink in. Illiterate barbarians operating complex space-faring machinery. Sorcerers throwing fireballs into the dark depths of the cosmos. Bards no longer limited to creepily hitting on wenches from their home planet. It was beautiful, and it was ridiculous. Continue reading “Miniature Spelljammer – WIP”
A few years ago I posted a quick and dirty tutorial on how to transform malformed, cheap, Dollar-Store packs of insect toys into table-worthy miniatures. Since then I have refined my process, as well as found even cheaper materials to use for greater effect. Here is the update, in case you’re gaming on the kind of budget that makes a street hobo look like a sultan. Continue reading “Cheap Insect Miniatures (Update)”
In mythology, fantasy, or D&D, the allure of forbidden knowledge is rife with possibility. Tell someone they can’t look inside the box or push the mysterious red button, and they’re on it like stink on rice. Well, here’s an easy way to port that nagging curiosity into your game while simultaneously tricking your players into absorbing some world lore: The Mad Grimoire
Continue reading “D&D Prop – The Mad Grimoire (A How-To Guide)”