In mythology, fantasy, or D&D, the allure of forbidden knowledge is rife with possibility. Tell someone they can’t look inside the box or push the mysterious red button, and they’re on it like stink on rice. Well, here’s an easy way to port that nagging curiosity into your game while simultaneously tricking your players into absorbing some world lore: The Mad Grimoire
I never could just leave things be. Once you become a rule tinkerer, sooner or later every rule set becomes a victim of your perverse attention. So rather than learn something that would be useful in life (like underwater basket weaving) I wasted a good portion of my youth pushing plastic soldiers to their death.
I refer, of course, to Axis & Allies Continue reading “Not your father’s Axis & Allies (3 Home-Rules to Spice Up Your Game)”